Showing posts with label bong dazo. Show all posts
Showing posts with label bong dazo. Show all posts

Saturday, October 30, 2010

Shadowland: Moon knight #1-3


After several years of centering their whole publishing line around event mini-series, from "Civil war" to "Secret invasion", the last couple of years saw the company taking a step back and turning attention back to the individual titles. This is especially evident following "Siege", with the following crossovers being limited in scope and impact to their respective "family" titles. This has been a regular X-Men practice for decades, but in 2010, Marvel decided to use Daredevil as a center piece of just such an publishing strategy.

With "Daredevil"'s history of being traditionally the most successful of Marvel's street level superhero character titles, it made perfect sense to use the book's long foreshadowed "Shadowland" storyline as a lynchpin for spotlighting that particular part of their line. When it comes to the ongoing titles participating in a crossover event, Marvel has been very particular of late, usually commissioning a separate tie-in mini-series, so as not to derail the regular creative team's plans for the title. This has lead to a slew of clearly labeled three parters, readily available on the stands, with intentionally peripheral stories that serve to entertain just such a customer interested in a very specific product.

Where "Shadowland: Moon Knight" defers from the rule is that the character's ongoing series has been cancelled just before the crossover, thus making the following tie-in mini-series something of an exception. Written by the regular "Vengeance of the Moon Knight" scribe Gregg Hurwitz, adamant on providing some sense of closure to the cancelled titl, and pencilled by the "Deadpool the Merc with a mouth"'s Bong Dazo, the series had a complicated task of balancing between two previously unrelated storylines, while ostensibly trying to appeal to the average reader.

From the start, it's very easy to identify which of these plots the writer is more interested in, as he duly follows the editorial mandate of actually spotlighting the role Moon Knight has to play in the proper "Shadowland" mini-series, but otherwise steers clear of the connection, building the story he really wants to tell around the crossover. This approach definitely benefits existing "Vengeance of the Moon Knight" fans, but can hardly be considered fair to the readers who picked up the obligatory tie-in, interested in seeing the wider event story to the fullest. This is perhaps understandable, seeing as how the potentially interested members of wider superhero audience don't really have a place to continue reading Moon Knight's solo adventures if the character starts sparking their interest in this very moment.

On the other hand, the grim and disturbing atmosphere to be found in the pages of "Shadowland: Moon Knight" clashes even with the tone of Hurwitz' cancelled ongoing. And while a disturbing ending for this part of Moon Knight's fictional life was always an alternative judging by the set-up in the writer's opening arc, it seems that somehow Shadowland's own brutally grim outlook impacted on the crossover, beyond the obligatory Daredevil scenes. This is nowhere as apparent as in Dazo's pencils, whose work seems particularly intense the whole time, starting with the oversized first issue.

His work with inker Jose Pimental on Deadpool's likewise cancelled second ongoing title, likewise felt exaggerated and raw, but maintained a fitting sense of immaturity. On Moon Knight, once again under Matt Milla's colors (supplemented by Chris Sotomayor's work for the first two thirds of the mini-series), following the very first page, this playfulness turns into a perverse exploration of the darkest parts of the Marvel universe, with crooked and bent characters leering maniacally, through gritted teeth, while sulking through the story that echoes of madness and supernatural.

There is literally no respite for the the character, as the body count starts piling up from the moment Daredevil enlists the aid of Profile, designed by Charlie Huston and David Finch as Moon Knight's chief human opponent. The criminal genius finds a way to once again shake up the protagonist's status quo, by creating a threat that proceeds to shake up all of the parts of Jake's past, that he thought he's managed to deal away with. Thus, the conspiracy comes alive in the form of Shadow Knight, composed equal parts of Moon Knight's paranoid connection to the Egyptian mythology, and his darkest personal failings, that sets out to endanger his current fragile balance, under the auspices of securing an item important to the wider crossover.

The gauntlet the character's been put through is severely rigourous and mirrors the darkest excesses of 1980s superhero "realism" when the character starred in first ongoing series. And while his status as Marvel's answer to Batman, with all of the tortured heroism that entails, always made for severely brutal stories, rarely has a single adventure seemed this bleak and depressing. The threat comes from Moon Knight's past and starts severely punishing him, on every level imaginable, leading to some very questionable creative choices. And while it's one thing to attack the constantly changing array of the character's alter egos to represent the psychological cost of the emotionally catastrophic events engulfing Jake, it's quite another to so severely attack his longtime partner, Marlene.

And while the superhero girlfriends have been longtime defined by the careless status of damsels in distress, the personal cost of the title characters' crime fighting has long surpassed the slight inconvenience witnessed in their Golden age debuts. Paralleling the complicated maturation of the genre, an accidental trend of graphically depicted torture to the female form, has been getting it's louder and louder opposers, thus it's difficult to see the reason for it's continuation, in the pages of a tie-in mini-series, of all places.


The way it's handled, this kind of development certainly raises the stakes in the final showdown between the two avatars of Khonshu, it would have likely provoked a severe outcry, if it had been more extensively featured in the main Shadowland mini-series. Just looking at Dazo's brutal drawing of Marlene, bruised and battered, but still showing a provocative look at her cleavage seems beyond cynical. It's telling that her subsequent appearance amounts to exactly one panel designed to spotlight Moon Knight's current state of mind. Her recovery relegated to a side-glance shot in the mirror reveals not so much a lack of space devoted to the character, but more or less a complete disregard to the deeper motivation behind Moon Knight seeking vengeance, beyond driving the plot where the editorial saw fit.

On the whole, this whole project does fulfill a lot of the promise set up in the early Hurwitz-Opena issues, it's just that the execution itself is very particular. The themes of whether Moon Knight could find acceptance in the wider Marvel universe by avoidance the use lethal force against his enemies, and the possibility of his continued mental well being have been directly dealt with, in this unlikely tie-in mini-series. The only problem is that the execution behind it doesn't carry through on the relative strength of the plot.

It's hard to look at Dazo's tortured work and think that the story has inspired him beyond potentially raising his profile in the industry. He does some of his character work by utilizing the shadows to show Jake's fractured mental state, but even these decisions, when noticeable, seem like narrative tricks long familiar to the Batman readers. The artist fares much better with the introduction of New Orleans as the setting of the final duel, with no doubt the lack of actual Shadowland tie-in scenes inspiring him to end his commitment on a high note. The somewhat more whimsical atmosphere really seems to bring forth the artist's interest, making his work in return have that much of an added weight and definition, to help smooth out the increasingly bleak outlook of the fight.

It's not so much that he renders a local fortune teller Jake encounters with a particularly memorable design, but the care that Dazo and Pimental show in rendering almost all visitors of the Mardi Gras with a distinctive design, which then colorist Milla proceeds to generalize with subdued colors, so as not to interfere with the chief kinetic elements of the page. And while it's unfortunate that the artistic team finds so little inspiration in the Shadowland scenes that dominated the parts of the earlier issues, it would be unfair to say that the event has in any real way clashed with Hurwitz's plans for the rest of the story.

For instance, Shadow Knight, despite the overblown nature of the threat he poses, gets a very natural introduction to the story, his presence foreshadowed by the events depicted in flashback. Those particular character beats, rendered in distinctive sepia tones, certainly work much better in developing the relationship with the title character, than the brief segments devoted to Marlene.

Likewise, Hurwitz treats the story's McGuffin with a serviceable in-story reason that connects the Daredevil and Moon Knight trappings. Still, it's hard to escape the feeling that all of the writer's efforts were merely compromises, realized through the medium of a sympathetic editor. Yet, for all of the effort of Axel Alonso to preserve as much as he can from Hurwitz' initial pitch, it's hard not to wander what would have happened if the proposed "Vengeance of Moon Knight" run continued to it's logical conclusion, under the artistic development of the title's original penciller Jerome Opena.

It surely couldn't have lead to such an intense and repulsive arc finale as the Shadowland tie-in mini series, and along the way would have clearly returned to the rematch with Bushman, whose reintroduction formed the main plot of "Shock and awe". Unfortunately, the economical realities of North American superhero marketplace have once again worked against any long term planning, which shouldn't really come as a surprise, considering Moon Knight's history with the company. The 35-year old property has seen multiple perspectives, relaunches, and different creative teams tackling the character and his supporting cast, with all of them seemingly very honest in their attempt to produce their most professional work.

Unfortunately, Moon Knight, as well as most of the participants in the Shadowland crossover, hasn't been able to lay claim to Daredevil's success of more or less uninterruptedly producing hundreds of monthly issues. With the recent news of the avatar of Khonshu being announced as a cast member of the Dan Abnett and Andy Lanning incarnation of "Heroes for hire", even his place on "Secret Avengers" seems to be in question. Meanwhile, the editorial doesn't seem willing to completely abandon the concept of the character's solo series, as evidenced by "Shadowland: Moon Knight"'s ending.

Just like the previous Huston/Finch launched series, that ended with Mike Benson and Jefte Palo providing a transition to the "Vengeance of Moon Knight", a title that was apparently already in preparation at the company. What's interesting is that this time, Marvel has committed the award winning "Daredevil" creative team of Brian Bendis and Alex Maleev to redefine the character, in what is not yet as being a mini-series, or a continuing project. The creators promise a scope rivaling their previous collaboration, that has firmly established them, both together and separately, as major talents in the genre.

The resulting effort remains to be seen, but for now, Moon Knight remains Marvel's substantially less popular answer to Batman than the superhero in whose story he just guest starred in. Just like Black Panther, who is expected to have a more direct benefit from the Shadowland event aftermath, Marvel is continually investing in Moon Knight, no doubt with the mind to once develop the property outside it's inherent medium. And while the cancellation of the "Vengeance of the Moon Knight", and the Hurwitz-Opena take behind it certainly doesn't bode well for any plans such as the once discussed Moon Knight TV series, the editorial's continued enthusiasm is bound to turn up interesting material along the way.

Tuesday, August 3, 2010

Deadpool: Merc with a mouth #7-13 "Marvel zombies"


"Deadpool - Merc with a mouth" is the title of Deadpool's second current ongoing series that was just discontinued in a unique manner, by having the publication of it's final issues run concurrent to the new title that's spinning off it, "Deadpool corps". Although the team title chronologically takes place after #7-13, Marvel still published the second storyline of "the Merc with a mouth" as regular arc, benefiting future readers who sample Gischler's story in it's intended sequence.

The labyrinthine way in which all of these comics are published ("Deadpool corps" was preceded by a 5 issue weekly prelude, and almost managed to complete it's first ongoing storyline before the parent title had ended it's run), actually has a story precedent in this very book, bearing larger plot ramifications. In fact, "Merc with a mouth" debuted as a second Deadpool monthly geared towards humorous stories that had less to do with the contemporary make up of the Marvel universe, as defined by the company's most popular titles. The distinction was that Victor Gischler and Bong Dazo's work featured a completely original supporting cast, augmented by no less than the animated head of "Marvel zombies"' Deadpool, serving as the series' McGuffin.

This bizarre choice served to introduce a continuity spiral using the backdoor of the opening Savage Land story line, setting the stage for what eventually turned out to be it's second and last tale in this configuration. The introduction of the Marvel zombies universe was an idea that opened Mark ("Wanted", "Ultimates") Millar and Greg ("Sojourn", "Uncanny X-Men") Land's run as the creative team of "Ultimate Fantastic Four". It gained further notoriety as a spin off under the direction of Robert ("Walking dead", "Invincible") Kirkman and Sean ("Criminal", "Sleeper") Phillips, the creative team of the first couple of mini-series. Consequentially, "Merc with a mouth" follows the continuity of Fred ("Action philosophers", "Incredible Hercules") Van Lente and Kev ("2000AD magazine") Walker "Marvel zombies" minis.

All of this background going in to set up Deadpool's comedic sidekick pays off in the second storyarc by the regular creative team of Gischler and Dazo. Interestingly, the creators had the idea of having this arc, that was so obtrusively set up and followed upon, stand on it's own, structuring it as a time traveling loop ending right where the story begun. In a typical superhero comic book fashion, this kind of play with popular sci-fi concepts doesn't end there, as the main plot concerns crossing over to the Marvel zombies universe, thereby marrying the company's two premiere black comedy franchises. The expensive seven issue story, sporting Arthur Suydam covers, is bookended by two 32 page chapters, largely dealing with time travel dynamics.

The first of these features Deadpool's creator Rob ("X-Force", "Youngblood") Liefeld, Kyle ("Nat Turner", "Plastic man") Baker and Das ("Kafre", "los Heresiarcas") Pastoras, illustrating alternate dimension sequences, which in turn set up "Deadpool corps". Meanwhile, after drawing the framing sequence featuring the regular cast, the book's regular penciller Dazo continues to illustrate the bulk of the actual story pages. Nominally, the plot mechanics involved having Deadpool and his two new found allies getting the head of his alternate reality doppelganger back to it's native universe, but this is quickly forgotten, once the quarter get to the other dimension. Thankfully, their AIM pursuers from the opening storyline follow suit, retaining their original goal of treating it as an item to be secured.

Meanwhile, Deadpool, Betty and agent Bill spend most of the arc trying to survive the immediate threat of Manhattan besieged by perpetually hungry zombie superheroes, and later on actually change their goals by integrating the animated head's on plan with their return to proper reality. These kinds of rambling plots are a necessary evil of trying to fit in an exotic story into official superhero narratives, and the readers have long proven patient with ignoring various bits of pseudo science involved in order to get to an interesting story. "Merc with a mouth" certainly offers something resembling a complete adventure in the Marvel zombies universe, albeit with a large focus on the plot mechanics involved in bridging narratives.

As for the story Gischler and Dazo offer, it's very peculiar, while limited to a small geographic area. Literally, the arc's central five issues span what feels like no more than a single city block, and even then significantly little world building occurs. Tied to roughly the same location featured in Van Lente and Walker's "Marvel zombies 3", Dazo offers a lot of post apocalyptic paraphernalia, of broken buildings and dirty environments under colorist Matt Milla's scorching sun. The penciller is from the start in an unenviable position, having to produce a large amount of work in a very short time. He responds by producing the quirky yet convincing designs the survivors of the zombie outbreak, yet his work ends up lacking a bit of energy and refinement seen in "Head trip". And while inker Leonardo Ito could be blamed for not giving further definition to Dazo's work, the storytellers do still establish the story's major two locations and the frantic actions going on all around them in a manner befitting Marvel's house style.

The problem is that the confinement rarely feels genuine, as precious few undead react to the rumors of a hidden group of extinct humans hiding in New York's ruins. While producing a humor book starring an indestructible mercenary, perhaps it's to be understood why the creators focused on the more oddball details of the scenario, but there are still some of the glaring flaws. For instance, of the super villains encountered, only a rare few are properly identified, sporting fairly uniform evil hungry zombies personalities. For the benefit of the new reader, their powers are clearly established through the action sequences, but for the reasons already stated, "Merc with a mouth"'s second arc remains firmly aimed at longtime fans of Marvel and their superhero properties.

Of the villains involved, the Absorbing man gets most space, and his conflict with Deadpool and the survivors gathered around him feels genuine, nicely developed, and eventually pays off in a hilarious way that is definitely the book's high point. Commendably, Gischler and Dazo realize that their new characters probably don't have a lot of life beyond this story, and use this to interject drama in the scenario.

To be fair, some of the twists are downright juvenile, even by the standards of the protagonist. And while the character subplots fare somewhat better, some of the plot twists and humor reveal a focus on teenage audience, who would be most likely to sympathize with Deadpool praising of gaming consoles, and constant focus on fast food and rash interactions with women. It goes without saying that the love triangle he so stubbornly tries to create (mirroring nothing less than Archie comics) consists of unusually proportioned Betty and Veronica behaving in slightly illogical ways, but Gischler still injects them with enough personality that their motivations feel adequate considering the post apocalyptic zombie surroundings.

At least horribly scarred Deadpool's fantasies occur in a comedy book, with his bravado and flamboyancy being part of the character's anti-hero charm. Of the supporting cast carried over from the previous story arc, the writer finds roles for all of them, even Bill, agent of AIM, a wholly superficial character ends up with a plot-convenient role of being capable of driving various vehicles the protagonist forces him to use to help their escape. Dr. Betty on the other hand, remains perhaps the best developed character in the book, although Dazo does end up on settling her with a very generic outfit for the final part of the story. With the addition of professor Veronica as a more approachable target for Deadpool, the creators largely avoid making her play the constant oversexed teasing role she had in the previous six issues.

As for the two AIM agents, their role finishes off the final parts of Deadpool's stay in the Marvel zombies' universe, but the diminishing focus renders them a momentary threat at best, eventually turning into nothing more than the targets for a couple of easy jokes. Unforunately, with the ultimate fate of Deadpool and his animated head companion's return to regular reality already revealed in "Deadpool corps", the 32-page finale is sapped of some of both drama and momentum. The "Headpool"'s complicated plan, set up in a very clumsy previous sequence, takes center stage, but Gischler is careful to include the resolution of the tension between the protagonist dr. Betty in tow with the time traveling mechanics.

Thus, at least some of the titles' 13 issues have impact before colliding with an ending that has already been revealed in the "Prelude to Deadpool corps". Thus, the discussion of Deadpool's second ongoing title ending is once again tied with it's follow-up. Marvel's decision for such a radical change of direction seems to make sense once the reader has been privy to Gishler's first two stories in "Merc with a mouth". The relentless tying in to "Marvel zombies 3" does nothing so much as belabor the final issue with a tedious scenario, which isn't helped by Dazo's inability to illustrate the whole episode. Hence parts of it's 32 pages featuring fill-ins by Matteo Scalera and, once again Kyle Baker (this time without the in-story reason for the varying styles) feeling as simply Marvel doing all it can to finally complete the project it has commited to a little more than a year ago.

And despite the ludicrous premise of featuring a cast of four different versions of Deadpool uniting to combat cosmic threats, it still feels a step up from "Merc with a mouth", that never really developed beyond it's creators trying to put their own spin on what Daniel Way has been doing since reintroducing the character. And it's not that the duo have felt redundant by using the tropes the writer introduced in the "Wolverine: origins" arc, like dual narration and Pool-o-vision, it's just that the book felt by covering much of the same ground, despite the different supporting cast and the Marvel zombies connection. Time will tell how the market will react to both Gischler's work on "Deadpool corps" and the overall, rapidly expanding line of Deadpool books, but for now, it's safe to say that his and Dazo's work feels complete, despite the number of other books it connects to. "Merc with a mouth" seemed like trying to offer an alternative to the creative vision behind the core Deadpool title, before actually seeing the creators responsible finish their commitment to the book.