Showing posts with label scott snyder. Show all posts
Showing posts with label scott snyder. Show all posts

Wednesday, December 28, 2016

Best comics of 2016

Another rare update that proves that I have not given up on the blog and comics themselves, despite the lack of activity here. I have changed some of the categories to better express the things in comics that I actually enjoyed reading this year. The entries are provided with general commentary regarding the makeup of the specific parts of the industry they are born of.

Best Writer - Nick Spencer

The year started by my getting better acquainted with Nick Spencer's work, which I rediscovered spurred by Marvel's promotion around his stint on "Captain America". The lackluster "Standoff" event notwithstanding, his stylish and meticulous work has finally managed to marry the potential shown in "The Superior Foes of Spider-Man" with some of the company's longest running characters resulting in controversial stories read by the largest audience he has enjoyed to date.

Despite his "Ant Man" run fizzling out before reaching its full potential, the maniacal glee of his early work can still be encountered unfiltered in "The Fix", an even more organic follow up to his and Steve Lieber's celebrated collaboration.
Best Artist - John Romita Jr.

With the bulk of the promotion of DC's newest makeover going to other titles, the "All Star Batman" book has still managed to carve a large place for itself. Primarily designed to feature the former hit "Batman" scribe Scott Snyder's exploration of the Dark Knight's villains, the comic has debuted as a fun high octane book that balances the gritty themes with colorful action.

The primary reason for the title's warm welcome has had to do with the strong storytelling brought on by penciler John Romita jr. The veteran artist approached the title with a highly accomplished sense of craftsmanship, honed by decades working on Marvel's top superheroes. In doing so, he has managed to temper some of the writer's overpowering literary tendencies into a very visual story that keeps the reader on the lookout for the next well realized action set piece.

Best Ongoing Title - Injection

When it comes to highly publicized Image titles, Warren Ellis and Declan Shalvey's "Injection" is the first one that comes to mind that hasn't been hurt either by delays or the general lack of direction that has plagued much of their line. The writer's other ongoing series "Trees" has been the victim of many of the problems suffered by the publisher's hit titles after their initial wave of excitement had worn off.

Having completed its second storyline, "Injection" remains every bit as sharp and enigmatic. Wisely choosing to focus on a single member of the scientific team that introduced the titular Injection to the larger world, the writer brandishes his modern day Sherlock Holmes with his typical kinky flourishes. Shalvey on the other hand continues to live up to his reputation as a powerhouse new creator, with a sharp line that is both expressive and wonderfully conductive to partner Jordan Bellaire's wonderful coloring.

Hopefully, the series will continue with a strong sense of its own identity, providing both creators the chance to play in their world while finding interesting ways to bring the innovative science fictional concepts to their eager audience.


Best Mini-Series - Vision

Initially designed as an ongoing series, "Vision" was forced to confirm to the maxi-series model once it's star writer had signed an exclusive agreement with DC comics. Still, it can be said that this approach forced the story Tom King was telling with Gabriel Hernandez Walta into a more compact yet still powerful parable.

The genre of robot science fiction still remains popular thanks to "Westworld" tv-series and the upcoming "Blade Runner" sequel, but where this series differed was in the way it managed to blend the idiosyncrasies of "American Beauty" with a story of a Marvel mainstay that has long since lost his appeal as an edgy new superhero character.

Introduced as a tragedy with a wide scope of destruction in Washington DC, the eventual series has notably endured a somewhat paired down conclusion, that has still managed to bring its plot to a memorable close. Marvel would do well not to shy away from commissioning critically acclaimed work along these lines, titles that will stand the test of time and live on past the continual renumberings and shifts in the house style.

Best Collected Edition - Last Look

Having encountered only the first part of Charles Burns' latest trilogy when it was released, I have delayed returning to it well past the the series conclusion. With the publicized debut of the long awaited collected edition, I have finally returned to the accomplished storyteller's latest opus and given it another try.

Read as a three-part story, "Last Look" functions on multiple levels along the lines of a David Lynch movie, with a surreal parallel running next to the relatively mundane plot involving a teenage romance gone wrong. Some of the phantasmagorical images fuel the the nightmarish feeling of love lost, but most of the time the book works just as well when it deals directly with the wasted potential of it's protagonist.

Burns' full color work in "Last Look", styled in homage to an Herge album works in an experimental way that shows the complex makeup of his character's tortured psyche. By utilizing all of his talent to bend the form to suit his story, the veteran writer/artist proves still capable of producing work of the highest caliber.

Best Reprint - Blue Monday

When Image decided to reissue Chynna Clugston Flores's signature series, an interview with the writer/artist lead me to try some of her most famous work produced at various times during the last 10-15 years. Debuting as an Oni series predating "Scott Pilgrim", "Blue Monday" has unfortunately since been largely overshadowed by Bryan Lee O'Malley's popular series covering some of the similar thematic ground.

Yet, despite Flores' series starting out as a largely manga-inspired work, it slowly morphs into a look that shares almost as much with the "Archie" titles. Covering a similar high school themed territory, her stories start as very dense with a manic fanzine-like energy, which gradually becoming better paced.

Gone is the all too familiar angst typical of the self-published autobiographical titles. In the writer/artist's telling, these are young people who despite their dramatic bursts still like one another and interact as a true group of peers.

With the long teased follow-up to these initial stories officially scheduled to debut the next year, the readers will finally be able to see what these characters have been up to as well as how their creator sees them from a viewpoint a decade removed from her initial start in the industry.

Monday, March 14, 2016

Best comics in 2015

The last year I spent largely away from the blog and the wider blogosphere, mostly concentrated on reading the actual comics and news sites. In an effort to maintain the blog, I've returned with a review and this yearly survey. Hopefully, the site will continue with more regular updates.

Best Event Series

In a feat that surprised all but the biggest fans of Marvel and Jonathan Hickman, the company's 2015 line wide event has managed to live up to the hype. "Secret Wars" supplanted most of the company's titles for the duration of the summer and has in turn managed to produce some fairly interesting books. More importantly, the main series has provided a very strong spine to the entire event. Serving as a coda to the writer's runs on both "Fantastic Four" and "the Avengers", the event series has maintained a strong level of craft throughout. With the exception of the first issue that should have been relegated to a prologue special, both Hickman and Ribić have provided what may well be the best superhero work of their careers. "Secret Wars" will likely remain an event to be remembered far longer than Marvel's typical summer offering and certainly longer than the company wide relaunch that succeeded it.


Best Storyline

It's hard to set aside a single storyline in an industry that is slowly orienting toward complete runs as definite artistic statements on company owned characters. In terms of storylines definitely marketed as something new and largely separate from the preceding issues, Scott Snyder and Greg Capullo's latest Batman arc comes to mind. "Superheavy" features a complete overhaul of the Batman mythos in an as of yet unprecedented move that has seen commissioner Gordon become a mecha Batman following Bruce Wayne's apparent death in the previous arc.

The ludicrous premise strayed far from the typical Batman storyline, being on the surface more akin to "Robocop" than the Bob Kane/Bill Finger co-creation. Inheriting more than just the Powers corporation from the cyberpunk "Batman Beyond" animated series, "Superheavy" has seen Gordon trying to rise up to the pressure of being a police sanctioned Batman in the city that faces new and terrible threats. That the new crime boss specifically targets Gordon and starts becoming a uniquely weird new creation only adds to the uniqueness of the setup. Also of note is the subplot involving a version of Bruce Wayne which has been increasingly relevant as the story inches towards the inevitable ending.

The end of "Superheavy" is also billed as the finale of Snyder and Cappulo's run on "Batman". Whether the two reunite on "Detective comics" following Capullo's collaboration with Mark Millar, "Superheavy" will likely remain a definite highpoint of their run of the title, following the "Court of owls" arc which stands as their best realized traditional Batman story.


Best Ongoing Title

In a market dominated by a large number of solid ongoing series, 2015 was a year preceding the full scope of the relaunches at both Marvel and DC, with the competing companies likewise more concentrated on branching out with new titles than maintaining the solid pace of existing books. Yet, there are still titles like "the Humans" which has started out with a very clear idea that has logically progressed in the most interesting direction.

Written by Keenan Marshall Keller and drawn by Tom Neely, best known for "Henry and Glenn Forever", "the Humans" is a comic that finds its creators eager to enjoy the atmosphere of true freedom filled with a dangerous mix of sex and death.

Presenting the reader with a motorcycle gang of anthropomorphized apes in a full on late 60-ies period piece certainly seems fresh and entertaining. The counter culture bent is never as realized as in "Easy rider", the controversy is never as pointed as authentic undergrounds, yet this Image entry really believes in its version of sex, drugs and rock'n'roll ape gangs warring with each other.

In a field riddled with high concepts trying their best to capture the attention of readers jaded by a deluge of all kinds of genre fiction, a book with a simple premise and believable characters who manage to be both silly and dangerous feels like a breath of fresh air and certainly ranks with the most solid titles every time it comes out. Hopefully, the creators will find it in their interest to continue working on a series that has yet to find its audience.

Best Mini-Series

When Ed Brubaker and his longtime creative partner Sean Philips were winding down their post-modern noir "Fatale" series, Image issued an announcement heralding their next project. The writer and artist were to be reunited in "the Fade out", a more traditional noir story set in the seedy post-war Hollywood scene.

Featuring a hard drinking writer harboring a secret involving a blacklisted colleague, the series started with the murder of an actress and grew to become a cynical look at the studio system. "The Fade out" draws most of its energy from its protagonist's status as an amateur detective driven to find redemption by solving the mystery.

Foregoing the over the top genre tropes associated with this kind of a detective story, the book maintains an air of style and intelligence, while never letting up the pace. A stellar effort in the duo's distinguished latter day collaborations, "the Fade out" is a triumph of first person narration and well realized modernist comic book storytelling.

Best Single Issue

It's safe to say that "Airboy" was certainly not a book that many fans expected to read once they heard of James Robinson's involvement. A longtime comic scribe best remembered for his "Starman" run, he has since been associated with a string of books that failed to equal the acclaim garnered by his most famous series.

Image marketed "Airboy" as a surreal comedy in the vein of "Fear and loathing in Las Vegas". Once "Airboy"#1 finally debuted, it immediately put a stop to any claim about false advertising.

In many ways, the series was a spiritual successor to "Auteur", in that it involved a frantic look into the creative process. Robinson and Hinkle's story went one step further, by presenting their work as autobiography, as it in some way featured a warped look at the writer's "lost weekend". Greg Hinkle, a relative newcomer to the field had provided a tour de force artistic presentation aimed at maximizing the comedic impact in a way that was both fresh and stylish.

And while the subsequent issues drew ire from the controversy surrounding transsexual representation, their one major flaw was the failure to continue the superb form witnessed in the debut. Seeing the fictionalized versions of Robinson and Hinkle trying to revive the Golden Age hero but getting sidetracked in a self-loathing drug bender ending with a delightful cliffhanger remains a as good a #1 as James Robinson has had in many years. With "Airboy", the venerable writer has earned a new set of eyes regarding his next creative endeavor, while providing the newcomer Hinkle with a high profile debut for his impressive artistic skill.


Best Graphic Novel

Working on the heels of "An age of license", Lucy Knisley has returned with an even more focused travelogue. This time, her efforts go to depict an ocean cruise she took with her elderly grandparents. Dispensing with the diary aesthetic that characterized her previous effort, "Displacement" is divided in chapters summarizing each day on the cruise ship, filled with equal times drama and comedy.

The graphic novel is a challenging read as its real world inspiration leads to a neurotic dash across the details that make for a very memorable vacation. Eventually, the well cartooned pages of "Displacement" build up to a very strong ending that stays with the reader.

The book's greatest quality is that it goes beyond the particulars of the writer/artist's relationship with her grandparents and becomes an artistic look at the process of aging, and the love tying the generations together.

Best Writer

Working in the capacity of a co-writer on "Grayson", Tom King has enjoyed high acclaim which he has aspired to build upon by lending his talents on books at both DC and Marvel. And while "Omega Men" has met with lukewarm sales despite the creative acclaim it accumulated, "the Vision" has grown to symbolize the company's current benchmark for quality storytelling.

The key to King's success lies in his ability to execute ambitious and fresh takes on some of the companies' most well worn characters. Recasting the original Robin as the superspy with conscience has finally enabled the character to grow from his role of the well adjusted junior Batman. The character's stealth takeover of the Batman line as symbolized by his central role in the "Batman and Robin Eternal" weekly series cements the popularity of King's makeover.

On the other hand, "Vision" serves as a finite story with a narration that is both grim and playful. Coupled with Gabriel Hernandez Walta, the writer has set out to tell a morbidly curious tale about the drastic fallout of the robot superhero's decision to start a family. As stylish as it's pretentious, the title has set out to complete its story without the crossover interruptions that have took so much away from the artist's previous run on "Magneto".

It remains to be seen how the industry's focus on King will impact on his work, but judging by the acclaim his first entries in the market have garnered him, the former CIA operative can look forward to a very successful second career as comic book writer.

Best Artist

Oliver Schrauwen was brought forward from relative obscurity thanks to his late 2014 graphic novel debut. Ostensibly adapting his grandfather's colonial adventures, the writer/artist uses the canvas of a lengthy biography as a showcase for his command of comics as a visual language. Working in faux-travelogue mode, "Arsene Schrauwen" allows the author complete control of the narrative, revealing him as a master of the form.

A formalist masterpiece posing as a narrative, Schrauwen's graphic novel delights in challenging and infuriating the readers. Ostensibly a love story and a jungle survival pulp, "Arsene Schrauwen" is delightfully sincere in staying true to itself and its author.

The fact that the writer/artist has decided to stay in comics despite the meager financial rewards associated with experimental books, and has gone on to publish a new comic in 2015 speaks to the fact that he truly enjoys working in the medium.

Thursday, October 4, 2012

Rotworld: Red Kingdom #1, Green Kingdom #1

ANIMAL MAN #13

"Animal Man" enters the Rotworld arc with an expository issue, hoping to benefit from the outside interest. Therefore, it's DCU characters that get to serve as guides to the missing Buddy, and the theoretical new reader unaccustomed to the title. The time jump helps provide a starting point for the uninitiated, but the book thankfully retains enough of its identity to provide for a satisfying reading experience.

Jeff Lemire picks an unusual assortment of heroes to serve as Buddy's guides, with a double page spread serving to indicate the fates of the rest of DC's superhuman community. At this point in the history of the genre, the superhero/horror crossover is no real novelty, but the creators still try their best to genuinely repulse the reader.

The grisly visuals come courtesy of Steve Pugh and Timothy Green II, with the latter devoted to present day segments involving Buddy's family. When the book cuts away to these scenes, it genuinely becomes more interesting, as there is no guarantee that the supporting cast will survive the crossover intact. Green II's Moebius-inspired artwork presents Ellen and the children as lean, heavily stylized figures, making the subplot even more distinctive compared to Pugh's raw and bulky characters.

Steve Pugh's loose line helps realize the broken landscape of the Rot's rule, retaining a hostile, agressive style that accentuates the weird superhero style of the overall direction. There is definitely a wider arc that the writer is working towards, quickly establishing the resistance in the post apocalyptic world, but the formulaic elements would have been much easier to overcome if the final result was a bit more refined.

Seeing Hawkman attack Buddy as soon as he materializes in the Rotworld, with the superheroes immediately coming to his defense, speaks of a distinctive lack of subtlety and a desire to guide the book towards a very linear plot. Having the hero meet the resistance who promptly lead him towards their base is a very cliched plot, that the creators try to mask with the bits and pieces of their new mythology.

Ultimately, the cliffhanger revolves around the fate of the Baker family, as the final page offers some truly disturbing visuals, that are posed to affect the reader in a way that the decay of extraneous superheroes simply doesn't. So far, the crossover does provide for an interesting change of page, which not only maximizes on the promise of the previous issues, but offers a distinctive tone of its own. Its clearly leading to a team-up with Swamp Thing that has the characters beating the Rot back in their own time, but at least it's realized in a way that is feel fresh and entertaining.

SWAMP THING #13

The "Swamp Thing" part of the Rotworld crossover makes a much better impression so far. Reunited with Yannick Paquette, who has taken time to really leave his impression on "the Green Kingdom", Scott Snyder delivers a story that is much more organic, despite the presence of superheroes. Deadman and Poison Ivy provide a very fitting guides to Holland, given their historical connection to the title, as re-imagined by Alan Moore.

The story follows the same progression as "Animal Man", with the superheroes blaming the avatar for abandoning the world before deciding to take him into their trust and have him join them against the Rot. The key difference is that Swamp Thing exhibits his connection with the Green before the fight with the corrupted superheroes, which goes on to reaffirm the title's mythology as much more organic, and ironically better integrated with the DCU than that of the Animal Man.

Being a plant-related elemental defines Holland in a very narrow way when it comes to a superhero universe that is teeming with animal themed superheroes. When presented with Paquette's lush and gorgeous work, the reader is simply overwhelmed by the promise. The inventive layouts, characters that are strong sense of anatomy and a thoughtful palette avoids the cluttering of visuals and makes for a very confident look.

Where the art falters is when it comes to depicting the aforementioned battle against the villains, whose redesigns seem too busy and ill-defined. Ironically, the parts of the story showing Abigail in the past (relative to the Rot takeover) present a scenario that is much more likely to be quickly resolved than the fate of the Baker family.

Taking everything into consideration, the two titles would have been better off had they been left to explore Rotworld on their own terms, disregarding the need for the tie ins and superheroes. At this point, the tie-ins are mostly on the structural level, with each book left to its own, parallel plot. It's hard to judge the crossover's effectiveness for the readers who have not previously followed the titles, but it certainly provides a way to have the two titles stay relevant past the initial praise.

Thursday, September 6, 2012

Animal Man #0, Swamp Thing #0

ANIMAL MAN #0

With all of his work in revitalizing Grant Morrison's "Animal Man" by diverting from the post-modern superhero tendencies to a more organic series, Jeff Lemire has slowly piled up a multitude of retcons. With the #0 issue, both him and the book's new regular penciller Steve Pugh basically return to completely recreate the character's beginnings.  The character's ties to Swamp Thing are now an integral part of the story, which is still functioning in the superhero mold, but striving for a very different tone.

Lemire elaborates on Buddy's status as a semi-avatar, and how the stuntman landed an opportunity to fulfill such an important role in the life web that is the Red. Pugh is tasked with illustrating a dynamic action series featuring the eventual fate of the previous Animal Man, reminding the reader that he can still match the previous penciller's muscular and powerful art. The role of the Totems in the regards to the manipulations concerning the Baker family receives the bulk of the creative team's interest, and at this point, the explanations feel adequate, if overcomplicated.

Lemire is basically using the issue as an opportunity to revisit the original "Showcase" Animal Man story, showing where he diverges from the tone adopted by Grant Morrison. The writer still uses the yellow aliens of the original Silver Age adventure, but they are merely a part of the narrative designed to ease Buddy into his eventual role of the protector of the Avatar. It is not the smoothest of explanations, but it manages to acknowledge the character's beginnings as the company's animal themed superhero, without continuing to elaborate on the metafictional aspects of the premise.

In Lemire's hands, the superhero identity is merely another role that Buddy is playing, a much preferable one compared to the shortcomings of his acting career. The character does end up feeling infantile in the process, but the creative team try to ground his naivety as a part of his role of a loving father. The issue ends by returning to the aspects of the plot relating to Swamp Thing and the Rotworld crossover, but despite the continuity hurdles, Lemire and Pugh manage to make it feel much more essential than the Annual published a few months ago.

SWAMP THING #0

The prequel to "Swamp Thing" picks up from the aforementioned "Animal Man" Annual, and further reinforces the fact that Anton Arcane is a threat to both Red and the Green. The character, as depicted here, serves as sort of an eternal avatar of the Rot, with the mission to exterminate his opposite numbers in the other two pantheons.

Scott Snyder has Arcane narrate the issue, revising Alec Holland's origin to further tie in to the new overarching Animal Man/Swamp Thing mythology. The writer still allows for the previous Swamp Thing stories to have taken the place in the five year gap, but keeps focused on the forthcoming Rotworld showdown. Kano is traditionally a more subdued artist, but he adepts his style to incorporate unusual page layouts and the aggressive visceral approach of Yanick Paquette.

The maniacal glee of Arcane and many of the rampages depicted in these pages feel abhorrent, but bring little to the book besides the fulfilling the perceived genre requirement. The carnage, both shown and implied quickly rises to absurd levels, but thankfully, the Swamp Thing origin sequence serves to orient Arcane's madness and makes the feud between two characters even more personal.

Even though Holland's nemesis was absent from the introductory arc, the writer has used the last few issues to cement both the character's power level and the personal enmity he feels against the protagonist. Next month's beginning of the Rotworld crossover should also mark the first step to the character's temporary demise, as Arcane's continued presence overshadows any other Swamp Thing story the creators could be telling. It's unclear what the editorials plans are for Kano, but the artist certainly has much to offer, especially if allowed to work in the style that is closer to his own work.

Thursday, August 2, 2012

Rotworld - Prologue


"The Rotworld Prologue" starts in "Animal Man", and focuses on providing the exposition from the more grounded point of view of the Baker family. The issue credits both Lemire and Snyder, the writers of the two titles crossing over, for providing the script. The art is by the series' regular Steve Pugh, who brings a detailed, visceral work focusing on the larger than life superhero aspects of the series.

In many ways, the issue lives up to its prologue status, with the bulk of the plot taking place next to the portal to the Rot, with the Baker family clearing up any misunderstandings between themselves and the Swamp Thing, before letting the title characters take a plunge. Meanwhile, the writer advances the Cliff subplot by switching over to Buddy's son to provide for some diversion, but by and large, the plot is a familiar one at this point.

The superhero icons have gone to the center of the Rot, while their loved ones stay behind to guard the portal and prevent the agents of Rot from spreading unchecked. Steve Pugh's artwork is solid throughout, with bold lines and clear layouts, but there is a slight disconnect when it comes to conveying the emotions. The artist is comfortable depicting the typical calm and agitated extremes, but the artwork fails to provide much in between.

Given the somewhat on the nose scripting of these sequences, it stands to reason that Pugh wasn't particularly inspired, but a more instinctive artwork would have definitely helped the reader through some of the panels packed with information that is either already familiar or bordering on cliche. Perhaps the most accomplished page is the one where Ellen and Maxine say goodbye to Buddy, while Abby does the say to Alec. Otherwise, the issue is little more than a slow-paced beginning of the multiple part narrative that counts on the reader to continue following each title month after month.

The other part of the prologue, published in "Swamp Thing", is a much more interesting affair. Lacking the focus on character dynamics, the issue advances the plot to its logical end, and brings forth the Rotworld. Again, the credits box lists Snyder and Lemire as co-writers, but Marco Rudy's artwork, and the continued use of unusual panel layouts remind the reader that he's reading the "Swamp Thing" part of the crossover.

Rudy's artwork is otherwise uneven and realized with the help of two inkers besides the penciller, leading to rushed lines that don't benefit from the heavy blacks. Val Staples' strong colors try to provide a unifying element, with the resulting nightmarish presentation at least feeling coherent. Where the issue stumbles is in the frequent cutaways to the Ellen, Maxine, Socks and Abby. Some of the transitions are better than the others, but the sequence works in moving them away from guarding the portal, and hinting at their role in the upcoming issues.

This lines up with the most final twist, imparted to the characters by Anton Arcane, regarding the world that Swamp Thing and Buddy Baker are returning to. The issue definitely picks up once Swamp Thing's nemesis shows up, with an explanation for his return that uses the crossover in a logical way.

From the visual perspective, the repeated motif of Buddy and Alec falling through the Rot feels somewhat perfunctory, and doesn't really work beyond communicated the basic idea that these characters are getting swallowed up in the netherworld way out of their debt. Swamp Thing's initial confidence is the relative weakness of their adversaries is thereby shattered, but from a purely graphic point, the two subsequent pages featuring Abby feel much more accomplished.

In the end, the publisher teases the real beginning of "Rotworld" in October, following each title's ill timed #0 issues. At this point, it seems like the "Swamp Thing"/"Animal Man" crossover was planned before the editorial decided on featuring a line wide prologue issue to mark the first anniversary of the "New 52" relaunch. Still, the cut away will work as an opportunity to give the "Swamp Thing" creative team time to catch up on the deadlines, which will go a long way to provide a more unified aesthetic when it comes to the crossover.

As advertised in the Prologue cliffhanger, both title will launch their own Rotworld storyarcs, with "The Green Kingdom" running alongside "The Red Kingdom", presumably before reuniting again to have the protagonists deal away with the threat together. On the strength of these two issues, "Rotworld" looks to be every bit as a natural extension of both series, and not the dreaded artificial crossover that has derailed so many of otherwise fully functioning titles.

Thursday, July 5, 2012

Animal Man #11/Swamp Thing #11

ANIMAL MAN #11

Heading into the next six months of the crossover with "Swamp Thing", Jeff Lemire wraps up his current arc, the three parter "Extinction is Forever". The series' new regular artist, Steve Pugh is temporarily replaced by Alberto Ponticelli, Lemire's former collaborator on "Frankenstein". Inker Wayne Faucher and colorist Lovern Kindzierski do a commendable job in maintaining the violent, organic style, with Ponticelli's scratchier, more kinetic lines largely subdued.

As conceived by the title's "New 52" original artist Travel Foreman, Lemire's "Animal Man" is a visceral urban fantasy, alternating between body horror and the mythological touches linking the title to "Swamp Thing". The two titles have teased the crossover centered around their mutual enemies for most of the year, with Lemire setting up John Constantine as the new supporting character. Ultimately, the writer shied away from the idea of having Constantine help Buddy out with learning to control his new powers, mirroring his original role in "the Swamp Thing".

The venerable Vertigo character's presence ultimately boiled down to a guest appearance of the "Justice League Dark", which did little more than drag out the middle part of "Extinction is Forever". Following the conclusion of the introductory arc, "Animal Man" has in many ways felt like it has been searching for a clear direction. The Baker family were continually on the move, still threatened by the Rot and it's agents, with the title clearly caught in the transitory period between the unveiling of the Lemire/Foreman revamp, and the imminent crossover with "Swamp Thing".

The writer has used the current three-parter to put a firmer focus on Buddy and his role in the world where he's assigned to be the father of the messianic child. Yet, despite her role as the Avatar of the Red, Maxine is still a 4-year old girl, Buddy is still her protector, which the Totems finally acknowledge by further defining his appearance and abilities. Despite the innovation, Lemire is at all times aware that he is working on Grant Morrison's concepts, with #11 designed specifically as another attempt to further define his take on what was once little more than a gimmicky Silver Age superhero.

He acknowledges the debt by referring to the yellow aliens that originally gave Buddy his abilities as "the tailors", a direct nod to Morrison's metafictional ideas from "Seven Soldiers". Both Lemire and Ponticelli's previous collaboration was the writer's final issue of "Frankenstein: Agent of S.H.A.D.E.", featuring the version of the character Morrison introduced in the latter. More importantly, the creative team's story tied in to "Animal Man", which again made Ponticelli a logical choice to fill in for Pugh.

Having dealt out with one of the Hunter's Three, Animal Man has once again protected his family, but at a cost that will be further elaborated on in the next issue's "Rotworld: Prologue". Ponticelli's he seems like a good choice for future fill-ins, if he can handle the workload concurrent with his regular "Frankenstein" assignment. The artist's own style seems most apparent in the way he draws Ellen and Cliff, but it's hard to find fault with the editorial for suggesting that the title be inked and colored in a way that preserves the consistency with the preceding issues.

SWAMP THING #11

Scott Snyder concludes the mini-arc featuring the return of Swamp Thing's arch-foe Anton Arcane with the issue featuring the art of Marco Rudy, one of the title's regular artists. The Brazilian artist features some atmospheric, thickly inked panels, with some inspired layouts, but the result still pales compared to the last issue. Having only the first part of the story gorgeously illustrated by the fan favorite Francesco Francavilla impacts was always going to impact badly on the title.

#11 likewise lacks any kind of framing device, and presents merely little more than a fight scene, that wouldn't feel out of place in the 1990s "Spawn". With Snyder collaborating with the longtime Image penciller on "Batman", it comes as no surprise that his returning the Swamp Thing from the Vertigo milieu would try to capitalize on some of the lessons from the longtime premiere superhero horror title. A more traditional take enables the creative team to try to escape from the long shadow Alan Moore left on the title. Scott Snyder, Yanique Paquette and Marco Rudy aren't trying to spark the interest in DC's non-traditional characters.

The return of the Arcane seems almost like a return to basics, while still honoring the mark the industry's most celebrated writer first left on the title. And where Moore, and later Veitch, used the Swamp Thing as a platform for looking at the wider DC universe from a post modern perspective, so far Snyder shies away from shining the light on such neglected DC properties like the space heroes and its western characters. As this issue shows, they are more than content in giving equal space to the original Len Wein/Bernie Wrightson creations. The idea seems to be recreating the property from the most iconic of the previous versions, and judging by the audience response, it has been very successful.

Every issue is nicely paced and reasonably entertaining, while covering the same apocalyptic territory as "the Animal Man". Yet, some of the complexity and charm of the characters seems to have been lost in the shuffle, as despite the prophecies regarding both Alec and Abby, their "New 52" incarnations seem two-dimensional and less than appealing. On the face of it, by positing Abby as a short-haired motorcycle riding girl with a  shotgun, the creative team discards all of the work Moore did in transforming the damsel in distress into a three dimensional, strong yet feminine character. Similarly, seeing the antler sprouting Swamp Thing without the use of his advanced powers again seems to simplify the character to bring him back closer in line with the original version.

What little chemistry remains behind between these characters still largely relies on the reader's previously established affection. Seeing Abby blasting at Arcane's Un-Men with the murky, haphazard character designs, while Alec returns to charge at the villain spouting one-liners like "The swamp is my place." followed by "But I'll be happy to put you back in the dirt.", largely necessitates the reader more interested in the plot points than the character development of these characters that have gradually turned into another couple of superheroes with decades of continuity and false starts behind them.

With the "New 52", DC has successfully grouped the book with "Animal Man" and at this point, expects the readers to care for the wider story first and foremost. The war against Rot is a sufficiently interesting story to justify the next six months of joint exploration, but the real test will be how both of these titles survive telling their own stories afterwards. Time will tell if market that welcome them a year ago will be so considerate six months from now, particularly given that both titles have already experienced severe problems with on the artistic side, with even the original penciller's replacements unable to stick to the monthly schedule.