Showing posts with label giraud. Show all posts
Showing posts with label giraud. Show all posts

Sunday, November 20, 2011

"Buddy Longway" - How an homage was done

"Buddy Longway" was a long standing revisionist western series, published by Belgian's Le Lombard. Written and drawn by Swiss-born Derib, it provided the francophone creator with a platform to tell kinder, and more realistic frontier stories, done by purposefully ignoring the classic adventure tropes, and trying for a style that had more in common with the writings of Jack London then a typical pulp western yarn. Still, it's hard to find an European western series that was not cognizant of Charlier and Giraud's classic "Lieutenant Blueberry", if not wholly referential.

Thus, even a comic that was so calm, assured and in tune with the nature as "Buddy Longway", came to exist almost in relation to the best seller, with the art alone making it impossible not to draw comparisons. And while it could be argued that beyond the stylistic similarity the two series had little in common, Derib's brushwork seems so alike to that of pre-Moebius Giraud, that it could only have been a conscious choice on the part of the Swiss born creator to present his work using the same template.

Interestingly, the series' eight volume, "Firewater" seems to dispel any notion of Derib simply utilizing a similar style to connect to the same audience, firmly declaring himself on the page as a Giraud fan. Interestingly, this was done in such a blunt way so as to actually insert the veteran comics creator into the album as a supporting character! Thankfully, Moebius receives just a cameo role, but he is such a famous figure that calling him by name and using a very close likeness of the artist actively takes the reader out of the story to ponder the back story behind the two page gag, and the kind of relationship the two creators enjoyed at the time.

The whole scene featuring Jean Giraud, a tradesman living in an army outpost actually serves the story, and resolves a subplot involving Buddy's wife convincing the trapper to purchase some of the farm animals, so that in itself, the use of Blueberry's co-creator doesn't seem gracious beyond the obvious idea of employing such a famous likeness to illustrate a bit player. Yet, even before the cow trader is mentioned by his last name, his appearance seems particularly distinctive, even for such a realistically drawn book that features a wide variety of physical models.

Derib's style is usually a bit looser, that when it comes to Giraud's cameo appearance, just seeing a character wearing eyeglasses in such a rugged setting triggers all but the newest of Franco-Belgian albums to the in-joke. Furthermore, even the use of a French name breaks from the pattern of deliberately using English names for the cast, in order to provide a distinct American western experience.

By the time the reader turns the page and discovers Jean's last name (an almost unprecendented feat for the characters fulfilling that kind of a role in the story), there is no room for doubt. In his earnestness, the writer/artist somehow diminishes the poignancy of the story, but thankfully, he has chosen a reasonably lighthearted scene to subvert.

Classical Franco-Belgian albums have long been continually praised for their accessibility, as they typically stick to a successive formula that leaves room for improvisation and individuality. Even as such, books such as "Asterix the Gaul" typically play around with in jokes involving both historical figures, as well as the references to then current real life events, but "Buddy Longway" has the distinction of not being a comedy book.

Seeing caricature after caricature of Goscinny in his and Uderzo's classical series plainly works when coupled with the book's tongue in cheek humour. Yet, even Derib's closest genre comparison, "Lucky Luke" (another Goscinny co-creation) steered clear of such visibly direct homages to French comics scene. Compared to "Blueberry", the Morris pencilled cartoony western, with a complete comedic shorthand of western lifestyle is a complete antithesis to the realism of "Buddy Longway", which makes Derib's addition of Giraud even more indulgent then it seems at first glance.


What is the most problematic with Swiss born author's decision is simply that it has no place in what is otherwise a very mature presentation. There are plenty of other comics, both primarily for younger readers and those that are not, that continue the medium's long tradition of using gimmicks and in jokes to create a playful sense of community which enables the readers to connect with the creator's vision and political commentary. "Buddy Longway", with it's archetypal stories of understatement, the struggle and coexistence between the man and the nature, the basic naivety and kindheartedness of it's protagonist, all seem resistant to such practice.

Derib must have felt so obliged to his creative predecessor that he deemed it fitting to formalize the connection on page, but the story involving the odd behaviour of young Native Americans causing distress in nature and the population of the region seems a wrong place to place his homage in. No doubt Charlier and Giraud's stories, many of them starring very sympathetic version of Indians, must have served as a direct inspiration for this, and no doubt several of the earlier entries in Derib's series, but perhaps an another two page sequence disconnected from the standard narrative would have illustrated the point much more directly, without trying to wink at what must have been an overlapping audience between the two titles.

Wednesday, February 2, 2011

Blueberry 7 the Iron horse

In early 1970, French premiere comics magazine "Pilote" saw the beginning of the serialization of "the Iron horse", Jean Giraud and Jean Michel Charlier's seventh Blueberry adventure. By this time, the creative duo was so productive that they were basically producing two complete 48 page albums a year, which also impacted the storyline in a major way. Following a brief interlude after the epic Fort Navajo saga, the creative team had decided that their new multiple volume saga should center around railroad.

Following Civil War, two different train companies competed with the idea of building a transcontinental track in the land that was still settled claimed by Indians, which certainly makes for a broad Western concept the likes of which Giraud and Charlier tackled in Fort Navajo. In fact, it's remarkable how much their new 4 volume railroad adventure draws from the story that introduced Blueberry. General Dodge sends for Mike's presence precisely because of his role in the negotiations with Indians, but what follows is remarkably similar to his previous experience. The Natives are once again lied to and manipulated in order to serve a third party interest, and it's Blueberry who gets stuck in the middle.

Where the two epics largely differ is abundantly clear in "the Iron horse", and that's the experience of the creators. With Fort Navajo, Charlier and Giraud were new to the story, working as if from a broad outline that still allowed for a lot of major changes along the way. Their next Blueberry epic feels much more tightly plotted, with creators knowing fully well that they intend to produce four complete albums in the space of two years. Thus, the first part feels much more expository and slow pace, with the authors knowing fully well that they already have an audience that will follow their tale to the end.

In this way, they introduce a completely new supporting cast, consisting of Blueberry's superiors in Union Pacific, as well as their employees, courier Red Neck, and free agent Jethro Steelfingers. Red Neck, a gaunt, quiet man would stick around long after the whole saga, and become Blueberry's other permanent sidekick, contrasting Jimmy McClure's buffoonery with a more sober point of view. In any event, he follows McClure's path of going to Fort Navajo to request Blueberry's assistance, with creators once again using the scene for comedic effect. Once again, Giraud and Charlier stay away from becoming self-referential and basically use these scenes to provide the reader with a knowledge of just what kind of a man Blueberry is, and proceed to follow through with the plot.

Similarly to the original Fort Navajo album, the first half of the story features an extended scene of massacre, designed to provoke the reader's emotions and set out the stakes involved in someone's grand plan. This time it's a herd of stampeding buffalo, who are first presented as a threat, almost a natural disaster, that the heroes must overcome, before they are made witness of the first signs telling that the tragedy was engineered by outside forces. Interestingly, Red Neck is presented as a veteran cowboy, who repeatedly offers sound advice amid as the hostilities with Indians start becoming a reality, but mostly gets ignored by the atypically rash and impulsive Blueberry.

As soon as he arrives to the Union Pacific's camp, Blueberry established a feud with Jethro Steelfingers, which he wants to settle immediately, without any kind of plan. The protagonist's hurried actions seem somewhat mirrored by a plot that devotes too short a time to Blueberry's introduction with his superiors and the beginning of his mission as a negotiator. Before he can even start in the official capacity, the rival Central Pacific forces are already plotting against him, which he makes disturbingly easy due to his single-minded obsession with defeating Steelfingers.

The duel finally takes place during a long scene set in a typical western saloon, where Blueberry confronts Jethro with the aid of Jimmy McClure, who has since been shoehorned into story in a slightly contrived way. Despite it's length, the showdown works to build tension, present a nicely paced standoff between key players, and ends with literally tearing the building down, as the two rivals proceed to settle their differences with their fists. Steelfingers is an interesting foil for Blueberry, in that he is completely different from Fort Navajo's Lone Eagle. And while he certainly possess a rude cunning, Jethro is defined mostly by his strength, which exhibits in his using the prosthetic arm as if possessing superhuman powers. Seeing Steelfingers using what is illustrated almost like a karate chop, seems slightly out of place in the heavily labored semi-realistic atmosphere of Giraud and Charlier's Wild West, but it's nonetheless effective.

The scenes that follow depicting the train ride he's been forced on, present the villain in all of his ruthlessness and further cement his presence as a serious obstacle to Blueberry's plans. Unfortunately, with the saloon scene taking up most of the scenes in the Union Pacific camp, there is no space to set up the mystery of the CU saboteurs. The creators thus opt to reveal their identity from the start, which is likely for the best, considering the story's range far surpasses that of a static guessing game between a myriad new supporting characters. In any event, those that are introduced in "the Iron horse" are all notably more realistic in their outlook than Blueberry, who continually seems out of his element, which makes up for a lot of his bewildered behavior in this album.

As the last segment of the first episode starts unraveling, it becomes apparent that Charlier has tailored the plot to peak with the race between the new lethal enemies. Whether Blueberry will get a chance to finish his negotiations with the leaders of Sioux and Cheyenne tribes depends entirely on Steelfingers' ability to get to the meeting place and set the ambush in time to present the threat to Mike's agenda. The set piece involving the valley is large and complicated, but Giraud's layouts never fail to clearly portray the distance between each of Blueberry's allies, and their part in securing the area. The arrival of Steelfingers' men and the reaction of each side of the conflict is depicted so clearly that the reader can ease up and follow the rapid succession of shots with just enough dread and excitement that the creative team expected them to experience.

Once again, Giraud and Charlier finish on a high note, providing a fast paced train sequence that leaves little time for the characters to reminiscence on the gravity of the events set in motion. And although they avoided ending on a cliffhanger, the creators were content to count on their readers to simply continue reading the Blueberry segment of "Pilote". On it's own, "the Iron horse" feels adequate but still fundamentally incomplete, seeing how most of it's plots continue directly in what was eventually published in album form as "Steelfingers". And while perhaps not as ground breaking as Fort Navajo, the saga of building the continental railroad is by all means a formidable Western comic book, featuring the work of storytellers whose best ideas were still some years away, to be released when they finally stopped thinking in such rigid terms as the story cycles limited to four or five albums united with a clearly defined common theme.

Wednesday, January 26, 2011

Blueberry 6 - the Man with the silver star


In 1969, Charlier and Giraud finished serializing their original Fort Navajo saga in the "Pilote" magazine, featuring the break out character Blueberry. In the same year, the creative team have decided to follow it up, and proceeded with offering "the Man with the silver star", a decidedly more relaxed take on the Wild West story tropes. And after the epic that was Fort Navajo, it's certainly easy to understand why the creators felt the need to slow down and focus on character development, before deciding how to proceed with the series. In retrospect, "the Man with a silver star" turned out to be unique, in that it's the only album that truly stands alone without ties to any of the subsequent volumes.

That said, however slight it may appear, the sixth album in the series is certainly not without it's charms. First off, the creators don't hide their intent to homage "High noon", going so far as to feature a sheriff modeled on Gary Cooper in the opening segment. In presenting a more realistic version of the events that form the basis of the cinematic classic, Giraud and Charlier achieve a pleasant comedic effect, that doubles as providing the set up of the album. Interestingly, "the Man with the silver star" could easily be passed off as a McClure spin-off, seeing as how is both the catalyst for the story, with a character arc that only feels subdued due to Blueberry's presence. Admittedly, the old miner's story veers heavily in the direction of making him a two-dimensional character, by once again highlighting his weakness for strong spirits, but thankfully by giving it so much prominence, Charlier does manage to make it a plot point.

Thus, just as the reader is eased up in writing off Jimmy as the comedic sidekick defined by his relationship with Blueberry, the writer uses a last minute twist to reveal his intentions for the McClure. It's important to note that this kind of character growth is achieved by misdirection, amid a myriad of expertly shuffled subplots. Nominally, most of the album deals with the people of Silver Creek being terrorized by a nearby gang, and willing to enlist a military officer to restore order to the town. Taken on it's own, it's a cliched story, but the creators still find a way to derive a lot entertainment from the scenario. And while a lot of the album carries an irreverent tone, the creators do manage to provide the appropriate suspension when the scene calls for it.

When it comes to Blueberry, the reader is reintroduced to the character wholesale, with little to no mention of the Apache Wars, basically reverting to his previously established personality of a skilled soldier who has little regard for military discipline. In any event, his leaving for Silver Creek city is played as a gag, as just the first of the many obstacles he and McClure must confront to restore order to the terrorized settlement. Perhaps most interestingly, beyond the typical roles of scared townsfolk and their malevolent oppressors, Charlier and Giraud devote a lot of space to setting up a clear victim of the present situation, in Miss Marsh, the grade school teacher. Just like exploration of far reaching consequences of the racism factored heavily into the set up for the Fort Navajo storyline,so does the division of gender roles inform a major theme in "the Man with the silver star".

Unfortunately, following a fitting ending to her storyline in this album, Miss Marsh was neglected by the creative team following this album. This is unfortunate, considering that she is likely the series' highest profile female character following Chihuahua Pearl. In any event, her relationship with Blueberry shows us Donovan still at his shiest, which is in line with how he behaved with miss Daisy in Fort Navajo. Looking past his relationship with Miss Marsh, the reader can recognize the same infallible anti-hero that Mike has been prior to his association with Jimmy McClure.

Blueberry is once again a charming rogue, with Giraud illustrating panel after panel of people's wide eyed reaction to Donovan's quick wit and ingenious solutions. Once again a master strategist, the protagonist's plan goes awry only due to his helper's incompetence, which is thankfully somewhat reversed by the end of the album when two of his cohorts find a way to be of direct assistance. In any way, despite the nature of the trope-filled story that is little more than Charlier and Giraud's tongue in cheek "High noon" homage, the creators show remarkable skill in producing a very readable diversion.

Despite the nature of the conflict, most of the story is relatively slow paced and believable, with the bandits particularly sporting a very realistic outlook. "The man with the silver star" certainly won't be the volume anyone associates with the most memorable moments in the saga of Mike Steve Donovan, but even as a typical genre piece it remains a strong and adequately put together story, that is certainly much easier to sample than each of the multi-album epics that were published around it.

Sunday, January 16, 2011

Fort Navajo: the Trail of Navajos

With the beginning of 1969, Jean Giraud and Jean Michel Charlier set out to complete their Fort Navajo cycle of stories in the pages of Belgium's "Pilote" magazine. Each of the five albums dealt with the fictionalized version of the Apache wars conflict, but the initial outline didn't factor in the popularity of the lieutenant Blueberry character. Thus, the middle parts of the Fort Navajo circle became somewhat less epic, and more focused on the characters. Yet, even though it was apparent that Blueberry would soon continue his adventures in the broader Wild West setting, it was unavoidable that his involvement with the Fort Navajo mission be much more plot driven.

Thus, the book begins with the Indian council, focusing on the state of affairs between Cochise and his Mexican benefactors. And even though Blueberry, accompanied by Jimmy McClure sticks close to the initial brokering of the terms of the negotiations, it's another of his Fort Navajo friends that unofficially establishes contact with the Indians. The entirety of the first third of the book, largely follows Mike's fellow lieutenant as he tries to prepare the War council for Blueberry's approach, promising to end the hostilities by carrying out the presidential message.

The slow paced, tense and serious storytelling is a welcome break from the burlesque portrayal of the Native Americans in the previous volume, and a clear statement from the creators that they have gone a bit too far with the "Lucky Luke" flavored antics in the "Mission to Mexico". Once again, Lone Eagle's presence provides for the drama in what started as largely static opening, leading to an impressive chase with some very real consequences for Blueberry's friend. Once again, despite the lethal nature of the gun fights, Giraud renders them skillfully and without much gore. The relatively long chase feels energetic the whole time, masterfully coreographed, and ends at a cliffhanger. With the reader unaware of the exact outcome of the encounter, the creators maintain tension throughout Blueberry's subsequent late arrival at the scene, that in turn sets up the events to come.

With Blueberry now harboring a personal grudge against Lone Eagle, propelling him to come up with the new plan, the creators enable this volume to stand on it's own, as it requires no previous knowledge to understand, and more importantly, connect with the events and the characters involved. In plot terms, this means that in order to make sure the negotiations with Cochise lead toward piece for both sides, Blueberry must find a way to cut off the supply of guns and ammo promised by general Armendariz. In the terms of Apache wars, this meant once again substituting the work of the United States Army and it's intelligence for a Wild West pulp plot starring a single soldier. By now, the reader has had to accept the terms of the creative license which lead to Blueberry being assigned an important role in all the key events of the conflict. In "the Trail of Navajos", Charlier and Giraud are very clear as to their intentions - while they are certainly inspired by the Bascom affair, the goal was to still present the reader with a genre comic that is easily understood by the audience uninitiated with the historical facts.

This is achieved by giving Blueberry and McClure a clear goal, sabotaging the Mexican mine, and by treating the bulk of the album as the heist story. The bulk of these scenes show just how much Giraud's art has advanced in the span of these five albums. The craggy hills, and the barren plains underneath them are rendered with such detail and efficiency that they transport the reader into Wild West, as rendered by the authors. There's hardly a trace of the somewhat stiff poses that characterized Giraud's initial work on the Blueberry saga, with the presentation being wholesome and breathtaking. The art is not only painstakingly detailed, but at the same time unmistakably personal, with the artist rendering both the figure work and the backgrounds as part of the same style.

The fact that a lot of the scenes in the middle of "the Trail of Navajos" take place in open spaces, at night, unfortunately does work to hide some of the richness of Giraud's texture. The murky blues and grays don't really add up to the cumulative effect a drawing designed purposely to be left in black and white sometimes has, when rendered by masters of the form. Giraud was seemingly unaware of the color separations that his publisher would decide upon, ending up with a series of scenes that, while not really making the storytelling unclear, still detract from the layouts.

Charlier on the other hand, doesn't really bother with establishing the Mexicans as the threat, and basically has Blueberry and McClure solve the problem by in their usual roundabout way. This means establishing contact with the Jay Hawker deserters, who enter into the agreement in order to provide diversion to the protagonists' plan, which is how creators thankfully restore at least some semblance of reality to the proceedings. For all his cowardice and buffoonery, Jimmy McClure actually continues to prove useful to young Blueberry, and indeed it is through one of his contacts that Donovan is able to think up a strategy for avoiding the Mexican defenses.

In a very critical moment, McClure provides vital help to the lieutenant, sealing their friendship and proving that the creators have successfully managed to create another character versatile enough to outlast the Apache wars inspired saga. As for the trickery employed in getting to the shipment of arms meant for Indians, and the inspired bouts of heroism perpetrated by the pair in the process, they make for some intriguing, if somewhat familiar action scenes. What stands out is a carefully executed sequence showing the sabotagers climbing the mountain. And while the characters are poised to overcome a nominally simple problem, it is hard to imagine any other artist rendering the predicament as clearly as Giraud. Expertly laying out the pages, he makes the whole scene clear, from the characters coming upon the unexpected situation through to dealing with it.

Unfortunately, most of the following drama feels mechanical, despite the hurried actions of the characters, and the explosions that directly threaten their life at various points. It's by all accounts serviceable genre storytelling, but somewhat weightless past the aforementioned moment between McClure and Blueberry. Using another page to wrap up the Jay Hawkers part of the plot brings the book to the finale of the whole saga. And it's clear that all of the Fort Navajo saga couldn't wraps up satisfactory in following four short pages. Instead, Charlier and Giraud devote their efforts to end the album on the strong note, without any kind of formal epilogue. Reading the albums in sequence, it surprises that even if the creators decided they would not be providing a broader sweep of the aftermath of their dramatization of the Apache wars, then they could have certainly devoted a couple of pages to provide some closure regarding Blueberry's friends at Fort Bowie.

But nonetheless, what Charlier and Giraud offer works as the ending of what was primarily a Wild West genre approximation of the real world events. By boiling down all of the conflict to a tomahawk fight between Blueberry and Lone Eagle, the creators are at least sincere towards where their intentions lay all along. And though it may feel like somewhat of an anticlimatic finale to a sprawling epic adventure, one should keep in mind that it was a representation of the military conflict that every step of the way scaled back to allow for smaller moments of stealth and trickery, and never really focused on larger army battles that took place in the early 1860s. Fort Navajo was all about Blueberry substituting for a complex military machinery and endless historical personas that contributed to the resolution of the conflict, and as such it's only fitting that in the process he developed beyond the archetypal gruff but honorable soldier.

It is this promise of moral complexity and charm that's lead the audience to react so strongly to Donovan, as designed by Charlier and Giraud, enabling them to continue exploring the Wild West lore using the same point of view character and the stylish feeling they've started establishing. And considering the quality of the work, and their constant effort to perfect the storytelling, the best and most iconic of Blueberry's adventures were still to come, propelling both to international fame and their collaboration into an European sequential classic.

Wednesday, December 8, 2010

Fort Navajo - Mission to Mexico

Serialized in 1968, "Mission to Mexico" was the fourth entry in the Fort Navajo cycle. Publishing their stories in French's premiere "Pilote" magazine, writer Jean Micheal Charlier and artist Jean Giraud were rapidly developing the lieutenant Blueberry style and feel.

What differentiates "Mission to Mexico" is that it takes a strong step away from the previous three albums, and is definitely the first entry in the series to give off the feeling of the creators thinking beyond their Apache wars inspired story. Even though the bulk of the story deals, more than ever before, with direct conflict with the groups of Indian warriors, for the first time it feels like the conflict is merely a framework for a more traditional Western story. This laid back feeling is epytomised by the introduction of Jimmy McClure as Blueberry's guide to the Indian territory, who subsequently goes on to become a permanent supporting cast member.

From the start, almost instinctively, Charlier and Giraud seemed to be rejecting the leaden stereotypical soldiers that have served with Blueberry in Fort Navajo. Giraud dully tried to render them as both stoic and emotional, but they always felt too robotic and cliched, their appearance almost entirely photo referenced.

"Mission to Mexico" starts with Blueberry searching for lieutenant Graig, who has gone missing while carrying the president's response regarding the negotiations with the Apache. The following situation is both elaborately set up and cleverly executed, drawing on the traditional Indian lore, yet on the other hand, it feels as staged and dated as a typical pulp adventure hook. Also, using Lonesome Eagle as the head of the hostile group so soon after the previous volume feels even more stilted and campy.

It is precisely after this lacklustre introduction, and Blueberry's return to Fort Bowie that the album, and the series as a whole even, starts finding a new voice. The basic set up of a possible love triangle between the heroic lt. Graig, his friend Blueberry, and young miss Muriel gets basically abandoned between the lines, as the anti-heroic protagonist finally starts easing up in a more natural manner. Gone is the crusader against alcohol of the very previous volume, and especially the suffering universal hero of the "Thunder in the West".

With McClure on his side, Charlier finally feels at liberty to make Donovan capable of making a wrong choice, and indeed it is Jimmy who becomes somewhat of a father figure to him at various times in this volume. The hard-drinking, elderly rogue stands in sharp contrast to the various soldiers we have already seen in this series, and Blueberry immediately takes a liking to him. And not only is Jimmy Captain Haddock to his Tintin, but the unkempt overweight prospector is initially to be very capable in his role as a scout of the Indian territory. Counting on the Indians' continued tolerance of his comedic appearance, he plays a key role in leading Blueberry to Mexico, where he is to contact Cochise.

Along the way, our protagonist actually learns from Jimmy, and the two make a very interesting pair. This is not to say that they manage to avoid all danger that comes their way, as the genre work tries to maintain tension at all times. Yet, for once both Charlier and Giraud's interest in the historical background of the Indian conflict seems to be waning, as there is little direct involvement with any of the events that happened in the old West.

Thus, the encounters with Indians, and later on, Mexicans, have a feeling of status quo to them, with Blueberry's trip to Mexico serving almost like a McGuffin stringing together the necessary dangerous situations. The threat of the Indians likewise continually devolves, as the capable warriors of the previous albums, are increasingly rendered in buffoonish and stereotypical manner. Of course, their relative incompetence was always a key factor in keeping the protagonist alive, but in those previous situations, they have at least proven capable of decimating the ranks of unknown soldiers surrounding him. This time, they resort to empty threats and continually manage to have Jimmy and Blueberry slip under their noses, due to their gullible nature.

A particularly egregious example is Jimmy's ruse to escape the Indian patrol by tricking the warriors into drinking a special brand of beverage. Truly, this time around, under Giraud's directions, the proud tribesmen behave little more deadly then their fellow comic book villains, the Romans that plague Asterix and Obelix in Goscinny and Uderzo's classic albums (even those creators previous "Oumpah Pah" Western series seems to have treated the Native Americans more sympathetically than "Mission in Mexico").

Unfortunately, all of these encounters have had a direct impact on lessening the threat of Fort Navajo's chief antagonist, Lonesome Eagle, who has direct involvement in most of the Indian parties going after Blueberry in this album. The ingenious hunter and at every point Blueberry's equal of the previous volume seems to have been replaced with a pulp villain, who is continually beset and incapable of doing serious harm to the hero. With every encounter, the Indian's threat diminishes to the point where he feels almost like a nuisance, an authority figure that keeps turning up to sober up the relaxed adventurers. By the end, even his allies shy away from him, which seems logical, but still feels like Giraud should have built some kind of framework from keeping the Eagle from being directly responsible for all of the crushing defeats that he suffers in this volume.

Once in Mexico, the creators pick up on some of the historical backdrop of the time, which works to somewhat lessen the generic style of most of the preceding pages. The Jayhawkers expatriate soldiers feel like a very nice addition to the series, and provide for a lot of the color and excitement in the book's final pages. Unfortunately, the same cannot be said for the Mexican authorities, whose late addition to "Mission" seems slight and necessary only because of the historical framework that the story is set in. It is not that they deter from the plot, only that the manner in which they are presented is too overly familiar, almost perfectly their perfunctory role in Giraud and Charlier's depiction of the conflict.

The return of lieutenant Crowe serves a function to the plot, but does little to further develop the character, following his emancipation in "Thunder in the West". Once again, despite their role in the events, the original Fort Navajo characters feel stiff and both Giraud and Charlier have trouble with them. Even with the redesign and the greater role Crowe has got to play following his somewhat low key introduction, he doesn't really feel like a presence that could be maintained following the Apache wars conflict, which was exactly the fate his creators have eventually assigned him.

Going back to Jimmy McClure's status as the new sidekick to Blueberry, his very presence seemed to be inspiration to the creators. Seeing Mike drop his guard, get back to cards, and in doings so all sense of time and hurry, while under the pretense of helping Jimmy out of an unfortunate situation, shows exactly where Charlier and Giraud were doing the penultimate chapter of their Fort Navajo epic. The creators have quickly found their niche in dramatizing American history, but five years into doing this, they have certainly earned their right to try and breach out into the more creative direction. Hence, the Apache war being relegated to finish in the very next album, enabling them to try something new, that would bear the name of Lieutenant Blueberry, and not his former military facility.

And it is exactly in the image of Jimmy McClure that the reader can see all the difference. His derelict appearance is full of character, and also much more universal to the old West than that of the soldiers serving with Blueberry. But even more important, Jimmy seems like the first character that Giraud is completely at ease with. His lucid look, the careless way he goes about, mash perfectly with the Spaghetti western sensibility that characterized all but the original military premise of the series. While rapidly distancing themselves from the classical Western storytelling, the creators are merely acknowledging the complex morality that was always apparent in their stories. It is only that with Jimmy in tow, Blueberry finally starts navigating Giraud's astonishingly detailed and life-like backgrounds with much more charm and humanity. And this is exactly what has lead the series to attract such a huge following in the years subsequent to the Fort Navajo cycle.

Friday, November 5, 2010

Blueberry Fort Navajo 3 - Lone eagle

Serialized in 1967, "Lone eagle" had it's premiere in "Pilote", continuing the saga of Civil war veteran Mike Steve Donovan "Blueberry". In the third entry of the Fort Navajo cycle, both Jean Michel Charlier and Jean Giraud were already so comfortable with their new comic, that their hard work turned into page after page of solid western storytelling, without the experiments witnessed in the previous volumes.

In fact, the creators confident grip of the story is evident from it's very first scenes. Following the always dubious use of a map when it comes to depicting larger then life events, Charlier proceeds to recap the story so far. This is done using completely new characters, that serve to be introduced to Blueberry in his present state, and disappear as soon as their role is served. Yet, it's hard to find fault in this kind of a decision, considering the complicated events that are to follow. The reason for starting small is apparent as soon as the protagonist reaches Fort Quitman, for it is here that Charlier and Giraud's fiction meets it's real life inspirations, and the plot starts connecting to the important events in the previous albums.

Once again, Blueberry is put in front of the major action in the Apache wars, acting as a fictional surrogate replacing many of the important players in the events that took place in the old West. Interestingly, the long march connecting the rest of the military outposts with the ammo that Blueberry's new regiment is carrying, turns the story into a real thriller. In fact, almost all of the first half of "Lone eagle" plays almost like a detective story, with an unknown outside force sabotaging the convoy. Unfortunately, employing such specific genre conventions while restricted with page count, often leads into mysteries that are much too obvious, considering the modest number of introduced suspects.

Charlier must have been aware of this, which is why he proceeds with a scene cut, revealing the identity of the saboteur to the reader, before Donovan and his men are able to figure it out for themselves with absolute certainty. In doing so, the creative team manage to spotlight the Lone eagle character, revealing him to be a perfect foil for the protagonist, and certainly the first clear villain as such, in the series so far.

Following the trickery needed to alert the Indians to the approach of the military convoy, the story turns into a much direct confrontation between the opposite sides, making it feel like a truly well executed military serial. But again, Fort Navajo effectively turned into the Blueberry series with the previous album, thus most of these skirmishes are overshadowed by the game of wits, between two skilled hunters. Seeing someone else employ the wilderness savvy strategies that have saved Blueberry and his friends so many times before, certainly brings a welcome dynamic to the proceedings.

Yet, Lone Eagle isn't the only foil Blueberry has to endure throughout the long trek to reconnect to the other outposts. The men he's leading are dozens in number and generally virtuous, yet their given commander is a highly improbable Irish caricature. Sporting red hair and a hard drinking problem, O'Reilly is to blame for many of the mistakes that the creators are simply unwilling to let their protagonist make. Ultimately, the heroic Blueberry is cognizant of his fellow soldier's simple failings, but in recognizing O'Reilly as only human, Donovan somehow reasserts his own status as an archetype, standing in for the real world military personnel that have made the decisions attributed to him. "Lone Eagle" is thus definitely not the volume that spotlights the character's anti-hero side, but still falls short of "Thunder in the West"'s almost mythological treatment of the character.

Interestingly, Charlier uses the closing scenes for the reintroduction of a major "Fort Navajo" character, with lieutenant Graig, returning to participate in the final set piece. And following several literal highly orchestrated cliffside skirmishes, the last chance to stop the army from reconnecting with the rest of the troops in Fort Bowie, Lone Eagle uses to stage an elaborate trap. It goes without saying that Giraud used most of the album's rugged settings to get the most authentic and life-like atmosphere, but in that last ditch Indian effort, the artist advances to provide a visually spectacular scene of frantic chase and high stakes action.

In as dense a plot as "Lone Eagle" has developed over the serialization in "Pilote", the proceedings are still very clear, despite at one time the army being split in three directions. Giraud's faces are still somewhat less relaxed and natural, going against his style of clean layouts and detailed textures. Despite this, all of the main characters have distinctive designs and it's always clear what their role is, even in the most complicated of setups, dealing with false tracks and advanced strategic thinking employed by Blueberry and Lone Eagle, trying to sway the outcome to the benefit of their own respective sides.

And even though the closing scenes dully set up the following events in this fictional recreation of Apache wars, "Lone Eagle" is effectively the first time the readers were treated to a complete story by Charlier and Giraud. Their third Fort Navajo album has a very definite beginning and the end, which cannot really be said for the preceding volume, with it's last minute Mexico adventure.

Tuesday, October 26, 2010

Blueberry Fort Navajo 2 - Thunder in the West

"Thunder in the West" is the 1966 follow-up to Charlier and Giraud's western debut, originally serialized in Franco-Belgian's seminal "Pilote" magazine. Continuing directly from their "Fort Navajo" debut, the creative duo comes back with a story that is much more clearly in line with the overall lieutenant Blueberry saga. By dispersing with the ensemble cast scenario of the debut album, they put Mike Steve Donovan first and foremost as the hero on a quest of vital importance. Still, this decision feels very much like an organic progression, and is all the while fully integrated into the historically inspired setting of the looming war between the US army and Indian tribes.

In a lot of ways, "Thunder" is a much more wholesome entry in the series, despite being the second of the five volumes in the cycle. Charlier accomplishes this by having the background plot continue around his hero's mission that takes him away from the direct involvement in the events in Fort Navajo. The expensive setting of the Apache wars lends itself neatly for just such a treatment, in turn dividing this second volume in roughly three acts. When all is said and done, Blueberry's solo adventure takes up only the middle third of "Thunder", but despite the important events plot-wise taking place before and after his ride to Tucson, it forms the heart of the story.

At the same time, this fictional episode provides for a much more mythic portrayal of the journey, as if the temporary diversion from the historical canon of Apache wars inspired Charlier and Giraud to imagine Blueberry as a western Ulysses of sorts. Yet, despite the all around storytelling innovations in the "Thunder in the West", this early entry in the lieutenant Blueberry saga still has all of the hallmarks of the Fort Navajo story arc.

And although later editions have somewhat softened up the garish coloring of the original, the whole of Fort Navajo remains a very complicated and laborious beginning, with a very rigid plot, and a much more formulaic realization than the later, more freewheeling Blueberry adventures. This is not to say that the exposition heavy volume is solely of historical importance, but that it's hard to view it as something other than the training ground for the massive loose story that follows it up. Because, genuinely, the many twists and turns the Fort Navajo saga offers are very interesting, with "Thunder in the West" particularly being a good example of both creators doing extensive work to get the reader to invest emotionally.

Once again, the plight of the Indians, wrongly accused, and forced to defend themselves, forms the emotional core of the story, with a very important exception. Due to special attention given to Blueberry, the reader is drawn to start sympathizing with his efforts, beyond the casual attention given to whether one of the introduced US soldiers will live or die, that must have been a common reaction to the plot-heavy "Fort navajo" debut. And, Blueberry is not the only one to benefit from continued focus in "Thunder in the West" - lieutenant Crowe particularly displays a complex morality only hinted in the previous album, quickly becoming a major factor in Charlier and Giraud's depiction of the conflict.

Interestingly, the major plot point achieved at the close of "the Thunder" feels perfunctory for just that - the lack of extra care taken to fleshing out the particular concern. As for the chief impressions beyond the characterization, most of them involve the more practical concerns, voiced in the many action scenes. Once again tying in with the "Fort Navajo" debut, the creators extensively spotlight Blueberry's abilities as an experienced hunter and tracker. Giraud is called upon to time and again illustrate with clarity one of lieutenant's tricks, improvised at the moment, that usually serve to help him stack the odds in his favor. In a very real way, by slimming the cast of Fort Navajo to one clever soldier, the creators abandon all semblance of objectivity and focus on symbolizing a hero's plight, albeit illustrated with all of the realism that they can muster.

It is important to note that despite the storytelling approach of the day, favoring large doses of dialogue, broken only to be replaced by the captions, Charlier and Giraud still manage to provide a very suspenseful in "Thunder". The creators' sense of timing is impeccable, and most of the twists manage to be both entertaining and, in retrospect, logical. Likewise, when the stakes feel too much to convince the reader of Blueberry's survival, Charlier wisely introduces, and in one case, reintroduces, a companion to even the odds against the lieutenant.

Most impressively, the duo's compatibility achieves a stylistic highpoint in the scene depicting Blueberry's approach to the Diamond ranch. This single page is so brilliantly laid out and executed, that the reader is kept feeling every step of Blueberry's approach. As the point of view switches around, the scene reaches the climax of it's tension just as the reader is about to turn the page, and discover the truth of the matter at hand. By utilizing such a thrilling approach, Charlier and Giraud almost approach the horror atmosphere and keep it going just enough to get their point across and then continue with the plot.

In many ways, the best parts of the album as a whole mirror the experience of the Diamond ranch scene. The creators cover a lot of plot, albeit somewhat less epic parts of the conflict, with inspiration and a lot of ingenuity, and still eventually leading to fairly important story points, as signified by the final chase that finishes of the album. "Thunder in the West" remains a transitory chapter, a more personal one that fits well into the over action oriented fictional representation of the Apache wars conflict. Yet, by giving Blueberry the requisite spotlight, Charlier and Giraud slowly start working towards making him a character broader than the Fort Navajo epic, and capable of continuing in the other West-oriented adventures, that have come to define him much more definitely than his military days. The end result is, of course, one of complete success, in that by trusting their instincts and refining their craft, the creators have eventually created the complex and definite portrayal of the essential Franco-Belgian western comic, one whose fame far outstrips it's somewhat humble Fort Navajo origins.

As with many a long-form serialized story, there is simply no point in going back and bemoaning the lack of the familiar level of competency as shown in the title's mature phase. What's important is that "Thunder in the West" was deemed interesting by it's concurrent audience, and that support has helped Blueberry's up and coming creators work their way to the more memorable tales. Today's readers will no doubt be drawn to the Fort Navajo saga by recognizing it as the beginning of a long run starring a popular character, and looking at the work like that, it's best to take it as an engrossing genre story that equally serves as a showcase of the evolution of style of Charlier and Giraud, with the latter being of particular importance considering his eventual medium transforming influence and productivity.

Monday, October 25, 2010

Lieutenant Blueberry "Fort Navajo"


In 1963, French premiere comics outlet "Pilote" started serializing "Fort Navajo", a western publication by the magazine founder Jean-Michael ("Buck danny") Charlier and the newcomer Jean ("Jerry Spring") Giraud. Envisaged as the post Civil war ensemble piece spotlighting several different soldiers stationed in the eponymous outpost deep in the Indian territory, the story was heavily inspired by the Bascom affaire, that started the 25 year long Apache wars.

Starting out with a familiar scene set in a western saloon, the creators introduce the main characters, lieutenants Graig and Donovan, as an odd couple of action heroes. Yet, it is the latter, the anti-hero of the two, nicknamed "Blueberry" that has gained so much prominence and spotlight since, that the series was effectively rebranded under his own name following the debut episode. Following the opening scene, Charlier and Giraud almost immediately start launching a complicated plot mechanism that would showcase all of their creative choices regarding Fort Navajo as a story setting.

Thus, a simple investigation into a robbery they stumble upon on their way to the garrison, leads rapidly into a severe misunderstanding with the local Indians, threatening to erupt into an all out war. In order to rapidly accelerate the revenge story, Charlier uses a number of plot contrivances, all leading to the worst possible outcome, that still matches the key events, as they happened some 100 years previous.

In the process, the writer establishes only a handful of non-historical characters, and most of them in shorthand. This collection of archetypes is easily excusable when taking into account the epic brush strokes of the conflict. Lieutenants Graig, Blueberry and their new friend, half-Indian Crowe all get somewhat more nuanced portrayals, with distinctive character designs. Even then, only the Civil War soldier Blueberry comes out as a fully formed character, with formally trained officer Graig a distant second.

Still, their superior major Bascom is likely to elicit the strongest emotional reaction from the reader. Charlier depicts the historical character as a racist career man that directly makes all of the most controversial decisions, leading to the conflict with Apache leader Cochise. The storytellers cleverly paint Bascom almost like a force of nature, a character that the reader both fears and loathes, but taking a closer look, one realizes that there would simply not be much of a story without him.

Laying the groundwork for the rest of the story, "Fort Navajo" is a somewhat exposition heavy debut, but it nonetheless manages to carry across a lot of plot and three intricate action scenes. The first of these highlights the difference in the approach lieutenants Blueberry and Graig take in investigating what seems like an Apache raid. During the initial skirmishes with Indians, Mike Steve Donovan displays a lot of his later trademark wisdom and experience, by tricking his opponents in order to help his new friend.


Following the dialogue heavy opening, these chase scenes highlight Giraud's aptitude towards the material, revealing the young artist as endlessly adept at providing very naturalistic depictions of animals and the western surroundings. His detailed style is somewhat more formulaic when it gets to the characters, who seem to possess a somewhat plastic, and too visibly researched grimaces. When it gets to open spaces, and the combat dynamics, though, even this early, Giraud seems unequaled in depicting the plausible and memorable Wild West atmosphere.

Simply put, the artist's depiction of desert feels searing hot, simple and unforgiving, yet lined with a bevy of characteristically western rock formations that enrich and carry across the unique atmosphere of the prairie.

Yet, perhaps the series' biggest achievement is that in humanizing the Indians, it carries over a feeling of realistic politics, not only mirroring the historical Apache wars, but getting the reader to really appreciate the complexity of the situation. The original album is content to introduce the conflict and masterfully raise the foreboding feeling, with both sides victims of an elaborate set-up. After the massacre that serves as the book's central point and it's emotional highlight, the volume ends with a powerful and subdued scene clearly depicting the outcome of the negotiations and spelling disaster for the three lieutenants. Outranked by their greedy superior, and outgunned from all sides by the Apache tribes, these fictional stands ins to the violence that exploded around Fort Buchanan in Arizona, invited "Pilote" readers to accompany them through the dark days ahead.

Considering the talents of Charlier and Giraud, even though their first collaboration seems tame and classical compared to their later work with Blueberry, it was a very sensible proposition that lead to some of the greatest moments in the history of Franco-Belgian comics, while at the same time paving a way for Giraud's later experiments that would lead to him adopting the Moebius pseudonym and cement his world wide fame.